Theatrical Sound Design.
Let's not forget that the point of any dramatic work is to tell a story.
Theatre without scenery is "modern;" theatre without lighting is radio; but theatre without intelligible sound— whether produced from a human being, a musical instrument, or coming out of a loudspeaker— is mime... and nobody likes mimes.

A sound designer can help transport the audience to another time, another location, another world. From a cramped, overly hot theatre on the Lower East Side or the grandest, gaudiest Broadway theatre, the sound designer (coupled with pertinent visual cues, usually) can whisk the patrons away to a humid jungle, Victorian London, a high-school gymnasium. The possibilites and environments are endless. Not to mention the sound designer can ensure that every word is heard, that nothing— no nuance, no subtle inflection, no muttered syllable— is lost. The sound levels do not need to be overly loud, but intelligible. No listener should have to strain to hear the dialogue or the lyrics or the mandolin, but nothing needs to be shoved in the listener's face.

This page is obviously incomplete, but soon I hope to add more of my opinionated diatribe on the topic of theatrical sound design.

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